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Iter Mortis - Designing Level 4

I took lead on developing the level design and world building of the fourth level for the student game "Iter Mortis" which takes place in a park and the core concept of the level was depression, which we opted to represent by having the park have an autumn setting, with rain, gloom and fog, to emphasise the isolation of the player character during game play.

I chose to build the park and iterate it by making practically every part of it modular, to make it easy to test various layouts during the whiteboxing stage) (for example, in the finished level the Great Tree POI and the Gazebo POI changed places compared to the whitebox).

One thing that also was vital was the ability to easily flip the park from sad to happy mode, to be able to use imagery of 'happy times' to lead players through the puzzle of the level, which I managed to implement by implementing volumes, changing the sky as needed, and having different colour profiles for the shaders used for the trees, bushes, reeds and grass. This meant the process of exchanging the park mood took just a couple of minutes.

"Iter Mortis" will hopefully participate in the Swedish Game Awards 2024 and be published during the summer 2024.

Split view

Split view

Whiteboxing progress 1

Whiteboxing progress 1

Whiteboxing progress 2

Whiteboxing progress 2

Whiteboxing progress 2

Whiteboxing progress 2

Whiteboxing progress 3

Whiteboxing progress 3

Whiteboxing progress 4

Whiteboxing progress 4

Whiteboxing progress 5

Whiteboxing progress 5

Whiteboxing progress 6

Whiteboxing progress 6

Whiteboxing progress 7

Whiteboxing progress 7

Whiteboxing progress 8

Whiteboxing progress 8

Whiteboxing progress 9

Whiteboxing progress 9

In progress park 1

In progress park 1

In progress park 2

In progress park 2

Overview finished park

Overview finished park

Finished park 1

Finished park 1

Finished park 2

Finished park 2

Finished park 3

Finished park 3

Finished park 4

Finished park 4

Finished park 5

Finished park 5

Finished park 6

Finished park 6

Finished park 7

Finished park 7

Finished park 8

Finished park 8

 Finished park 9

Finished park 9

Happy park 1

Happy park 1

Happy park 2

Happy park 2

Happy park 3

Happy park 3

Happy park 4

Happy park 4

Happy park 5

Happy park 5